5.00
Released in 1991; in this installment, Roger embarks on a wacky time-travel adventure through Space Quest games both past and future. A reborn Sludge Vohaul from Space Quest XII chases Roger through time in an attempt to finally kill him.
PC Game
5.00
Released in 1995, this game was the last to be released in the Space Quest series. Having defeated the diabolical pukoid mutants in Space Quest V, Captain Roger Wilco triumphantly returns to StarCon headquarters – only to be court-martialed due to breaking StarCon regulations while saving the galaxy.
PC Game
4.58
Released in 1989; Roger's escape pod from the end of SQII is captured by an automated garbage freighter. He escapes the robot-controlled scow by repairing an old ship,. the Aluminum Mallard
PC Game
2.50
King's Quest I is a 1983 adventure game, originally published for the IBM PCjr simply as King's Quest. It is part of the King's Quest series of adventure video games. The story and the general design of the game was developed by Roberta Williams.
PC Game
2.50
Space Quest was the brainchild of Sierra programmers Scott Murphy and Mark Crowe, who had worked on prior titles like King's Quest II, but had not designed their own game yet.
PC Game
2.50
Released in 1993; in Space Quest V, Roger is now a cadet in the StarCon academy. He graduates (or rather, cheats through the final exam) and is appointed captain of his own spacecraft (actually a space garbage scow).
PC Game